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Build a Real-Time Chat (Node + WebSockets)

Build a real-time chat app with Node and WebSockets - a server that broadcasts messages, a browser client, usernames, and rooms - built and run on your machine.

  1. Setup and a WebSocket Server Set up a Node project, install the ws library, and run a server that accepts WebSocket connections and logs every message it receives.
  2. Broadcasting Messages Relay each incoming message out to every connected client using the broadcast pattern, so one person's words reach the whole room.
  3. The Browser Client Build an HTML page that opens a WebSocket to your server, sends what you type, and shows a live, scrolling list of incoming messages.
  4. Usernames and Join/Leave Add a join message so each person picks a name, attach that name to every message, and announce when someone joins or leaves the room.
  5. Rooms, and Running It Split the chat into separate rooms so messages stay within a channel, then run the whole app end to end and map out where to take it next.